HIRUDO
Portrait of Invariant
Portrait of Invariant (2)
Portrait of Invariant (3)

Swipe / scroll for more images

Designation ·

Invariant

Source of Power
Fusion

Codex Entry

After fusion, his bones became virtually indestructible, while his muscles became significantly denser.

The P.R.I.S.M. containers are filled with the same material that now makes up his bones. However, because this material has been reprogrammed and modified for use by P.R.I.S.M., it is more fragile than his actual bones. Even so, his suit remains one of the most durable and technologically advanced suits in the universe.

he's TMT abilityBIS to progressively reduce incoming damage.

The more damage he sustains, the less damage subsequent attacks inflict. Eventually, he reaches a minimum damage threshold. Below this threshold, incoming damage either no longer affects him or becomes so insignificant that it barely registers.

However, reaching this state can compromise his offensive capabilities.

He can concentrate his energy into regeneration, allowing him to heal extremely quickly. But if he has already reached his minimum damage threshold, achieving a full recovery through energy alone becomes extremely difficult. At that point, he requires an extended recovery period to completely heal.

His suit is equipped with ARC-P units located on his boots and back, as well as two ARC-W units integrated into his wrist cannons.

He possesses one of the highest plasma offensive outputs among Sentries. However, because of his immense weight, he consumes considerably more energy simply moving around than most others. As a result, he generally reserves his strongest plasma attacks as finishing moves.

He also deliberately maintains an energy reserve whenever possible, ensuring that he has enough power left to heal himself if he suffers severe damage.

Signature Move — Explosive Punch(can register as lvl 7)

He redirects an enormous amount of energy into one or both hands, causing them to begin glowing red.

When the charged punch connects, the stored energy is released at once, producing a massive explosion. The attack is fatal to most opponents, while his suit is durable enough to withstand the resulting blast without sustaining even a scratch.

The primary drawback is charge time. The Explosive Punch requires him to concentrate and redirect a substantial amount of energy before it can be used.

Abilities

  • strength5 powerhouse
  • durability9 indestructible
  • speed3 enhanced
  • energy generation(plasma)6 nuclear
  • Regeneration3 rapid
← Return to the Dramatis Personae